AI Insights · Timothy · July 2022
Top 5 Shoot'em Up Games on Android in Africa: Q2 2022
Explore the performance of the top 5 Shoot'em Up games on Android in Africa during Q2 2022, with insights on downloads, revenue, and active users.
During the second quarter of 2022, the top 5 Shoot'em Up games on the Android platform in Africa exhibited varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their metrics:
1945 Air Force: Airplane games from 1SOFT showed a dynamic trend in weekly downloads, peaking at around 111.9K in early April and maintaining a consistent level with a slight increase towards the end of June, reaching approximately 99K. The game’s revenue fluctuated, starting at about $1.1K in late March and ending the quarter at a high of $1.5K. Weekly active users saw a steady rise from 682K at the beginning of the quarter to around 736K by the end.
Space shooter - Galaxy attack, also from 1SOFT, experienced a notable peak in weekly downloads at around 59K in early June. Revenue varied, starting at $1.1K in late March and gradually decreasing to $524 by the end of June. Active users showed a consistent pattern, with a slight increase from 419K to approximately 476K throughout the quarter.
Galaxy Attack: Shooting Game maintained a steady download rate, with a significant spike to 61K in mid-June. Revenue trends were relatively stable, ranging from $774 at the start to $796 by the end. Active users fluctuated but remained strong, starting at 646K and peaking at 697K in mid-June before settling at 638K.
Galaxiga Arcade Shooting Game displayed a significant rise in weekly downloads, reaching up to 57.9K in early June. Revenue trends showed moderate fluctuations, starting at $374 and peaking at $722 in early May. Active users saw a substantial increase from 55K at the beginning of the quarter to nearly 98K in early June, ending the quarter at around 76K.
Killer Bean Unleashed from Killer Bean Studios had consistent weekly downloads, ranging from 25.4K to 30.4K throughout the quarter. Revenue remained relatively low, peaking at $49 in early April. Active users showed a slight upward trend, starting at 44.9K and reaching approximately 51.2K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.